Season 2 · Episode 7 · 00:33:05
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In this episode 207 we chat with Jack Wakem, founder of Tempest AI.
Jack shares his journey from growing up on a cattle farm to creating Tempest AI, a no-code game engine for narrative-based RPGs. We discuss the challenges in game development, insights from the GDC 2025 conference, and the future of generative role-playing games. Discover how Tempest AI is enabling game creation for everyone.
Try Tempest AI: https://alpha.tempestengine.ai/
00:44 What is Tempest AI03:10 Jack's Background: Creating Games on a Farm05:28 Becoming a Game Developer07:27 Starting Tempest AI14:12 Early Lessons on AI Games from first launches16:12 Going after Creators not Game Developers17:03 Tempest AI Today: Creating Games on a Canvas19:15 Creating a Component System for AI Games20:32 Examples of Games Created Today21:45 AI Games Landscape in 202523:04 Generative RPGs25:57 Pulse on GDC 202530:42 Advice to Future Game Developers
This episode is presented by James Alexander, Co-founder and Partner at Galileo Ventures.